This is the last in my series of posts regarding subclasses in MyD20 Lite. The first three focused on the Warrior, Mage and Priest core classes. This post focuses on subclass concepts for the Rogue core class. In MyD20 Lite, a character receives a talent at first level, and even three levels thereafter. These "subclass" concepts provide a list of preselected talents covering the first five talents a character may choose (at 1st, 4th, 7th, 10th and 13th levels, specifically), creating these concepts within the existing MyD20 Lite rules.
Adventurer
The Assassin subclass describes adventuring rogues, and are commonly found in many sword & sorcery campaigns.
1st Level: Trap Sense
4th Level: Evasion
7th Level: Uncanny Dodge
10th Level: Skill Focus
13th Level: Skill Mastery
Assassin
The Assassin subclass is useful for rogues that kill others for profit, and are commonly found in many classic fantasy campaigns.
1st Level: Death Attack
4th Level: Quick Draw
7th Level: Uncanny Dodge
10th Level: Improved Reaction
13th Level: Crippling Strike
Expert
The Expert subclass is useful for skill-focused rogues, and are frequently encountered in urban campaigns.
1st Level: Skill Focus
4th Level: Skill Mastery
7th Level: Skill Training
10th Level: Skill Focus
13th Level: Skill Mastery
Scout
The Expert subclass reflect rogues in the wilderness or rural environments, and commonly occur in exploration or military campaigns.
1st Level: Sure-Footed
4th Level: Trackless Step
7th Level: Hide in Plain Sight
10th Level: Increased Speed
13th Level: Improved Reaction
Thief
The Thief subclass provides a path for guild-oriented thieves, and are frequently encountered in classic fantasy campaigns.
1st Level: Trap Sense
4th Level: Evasion
7th Level: Uncanny Dodge
10th Level: Followers
13th Level: Stronghold
Enjoy,
Flynn
2 comments:
Yep. I like these too.
I think if and when I ever get around to running a game of MyD20 Lite, I'd prepare some kind of single-page class summary for each of the MyD20 Lite classes.
Each sheet could list (by name and short description) the available talents, basic class info and some example talent progressions like what you have listed in this post.
If you ever create those, please feel free to share. I would love to see them.
Thanks,
Flynn
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