Saturday, July 23, 2011

Sword & Planet: The Mystic's Remaining Power Lists...

Good Morning, All:

Before I continue with describing the Mystic Powers, let me provide the list of powers for the last three levels. Please take a moment and give comment on them if you are so motivated. The actual descriptions will come up in the next few posts.

Mystic 3rd Level Powers
  • Aura of Unnoticability: You go unnoticed for 10 minutes or until you attack, rendering you effectively invisible.
  • Calm Emotions: Calms creatures, negating emotion effects.
  • Detect Thoughts: Allows "listening" to surface thoughts.
  • Dousing: Detects desired object within 300 ft.
  • Hold Person: Paralyzes one humanoid for 1 minute.
  • Location Reading: Discern information about the location you are in.
  • Vampiric Healing: You transfer vitality from one or more unwilling donors to your target (1:1 from a single target, or 3:2 from multiple targets), save halves.
  • Whispering Wind: Sends a short message up to 10 miles.
Mystic 4th Level Powers
  • Bestow Curse: –6 to an ability score; –4 on attack rolls, saves, and checks; or 50% chance of losing each action.
  • Clairaudience/Clairvoyance: Hear or see at a distance for 10 minutes.
  • Heroism: Gives +2 bonus on attack rolls, saves, skill checks.
  • Rage: Subjects gains +2 to Str and Con, +1 on Will saves, –2 to DEF.
  • Ray of Exhaustion: Ray makes subject exhausted.
  • Remove Curse: Frees object or person from curse.
  • Suggestion: Compels subject to follow stated course of action.
  • Tongues: Speak any language.
Mystic 5th Level Powers
  • Dominate Person: Controls humanoid telepathically.
  • Fear: Subjects within cone flee for 1 minute.
  • Phantasmal Killer: Fearsome illusion kills subject or deals 3d6 damage.
  • Raise Dead: Restores life to the recently deceased through the sacrifice of other creature(s).
  • Scrying: Spies on subject from a distance.
  • Telepathic Bond: Link lets allies communicate.
  • True Seeing: Lets you see all things as they really are.
  • Waves of Fatigue: Several targets become fatigued.


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