The following eight Mystic powers comprise the list of 4th Level powers that Mystic characters may choose from. Please review them at your leisure and give me your thoughts.
Mystic 4th Level Powers
- Bestow Curse: –6 to an ability score; –4 on attack rolls, saves, and checks; or 50% chance of losing each action.
- Clairaudience/Clairvoyance: Hear or see at a distance for 10 minutes.
- Heroism: Gives +2 bonus on attack rolls, saves, skill checks.
- Rage: Subjects gains +10 temporary hit points, +2 to attack and melee damage rolls, +1 on Wisdom-based saving throws, –2 to DEF.
- Ray of Exhaustion: Ray makes subject exhausted.
- Remove Curse: Frees object or person from curse.
- Suggestion: Compels subject to follow stated course of action.
- Tongues: Speak any language.
Power Descriptions
Bestow Curse
Level: 4
Range: Touch
Duration: Permanent (or until removed)
Once per rest, the Mystic can curse a target, who may resist the curse with a Difficult (DC 20) Wisdom-based saving throw. The Mystic may choose to inflict one of the following effects on their target: –6 to an ability score; OR –4 on attack rolls, saves, and checks; OR 50% chance of losing each action. (Alternately, the Mystic can invent his own curse, in keeping with the general power level of these examples.) In addition, the Mystic must define the means by which the curse may be removed (with GM approval); in addition, the target is released from the curse when the Mystic dies.
Clairaudience/Clairvoyance
Level: 4
Range: Long (800 ft)
Duration: 10 Minutes
Once per rest, the Mystic can spy upon a distant location up to 800 feet away, for up to 10 minutes. The Mystic can either hear or see (his choice) as if he were standing in that location.
Heroism
Level: 4
Range: Touch
Duration: 1 Hour
Once per rest, the Mystic can imbue a single creature with great bravery and morale in battle. The target gains a +2 bonus on attack rolls, saving throws, and skill checks.
Rage
Level: 4
Range: Medium (150 ft)
Duration: 1 Minute
Once per rest, the Mystic can instill up to four subjects within thirty feet of each other with a blinding rage. Subjects gains +10 temporary hit points, a +2 bonus on attack and melee damage rolls, a +1 bonus on Wisdom-based saving throws, and –2 to DEF.
Ray of Exhaustion
Level: 4
Range: Close (30 ft)
Duration: 10 Minutes
Once per round, the Mystic can draw physical energy from a single target within range, rendering them exhausted (-3 penalty to all attack rolls, Dexterity-based saving throws and any Strength-based or Dexterity-based skill checks) for the duration of this power. If the target is already exhausted, this power has no effect. If the target succeeds in a Difficult (DC 20) Constitution-based saving throw, then the target is only fatigued (-1 penalty to all attack rolls, Dexterity-based saving throws and any Strength-based or Dexterity-based skill checks).
Remove Curse
Level: 4
Range: Touch
Duration: Instantaneous
Once per rest, the Mystic instantaneously removes all curses on an object or a creature.
Suggestion
Level: 4
Range: Close (30 ft)
Duration: 12 Hours (or until completed)
Once per rest, the Mystic can influence the actions of the target creature by suggesting a course of activity (limited to a sentence or two), which must be worded in such a manner as to make the activity sound reasonable. Asking the creature to do some obviously harmful act automatically negates the effect of the power. The suggested course of activity can continue for the entire duration of the power; if the suggested activity can be completed in a shorter time, the power ends when the subject finishes what it was asked to do. The Mystic can instead specify conditions that will trigger a special activity during the duration. If the condition is not met before the power's duration expires, the activity is not performed.
Tongues
Level: 4
Range: Touch
Duration: 1 Hour
Once per rest, the Mystic can grant the subject the ability to speak and understand the language of any intelligent creature, including unusual dialects, for the duration of the power.
Enjoy,
Flynn