My apologies for the lack of entries lately. I am still working on the new website, getting the design to look the way I want it to. In the end, I think I'll end up going with a minimalistic design, because anything else I've tried simply looks too busy. When all else fails, going back to the basics is generally considered a good thing.
Once I get the blog moved over to the new site, Fridays will become the day that I discuss the current project I'm working on for Samardan Press. Do you think that Mondays and Wednesdays also need their own theme?
When I think about the kinds of challenges that all Referees, GMs and DMs face when running a campaign, I come up with a short list of different things I could address as the next series for In Like Flynn. Here are some of my thoughts:
- Adventure Creation
- Challenges of Running a Long-Term Campaign
- Encounters or Scenario Creation
- Finding New Players
- Handling Different Player Types
- Locations
- Making Combat Fun and Entertaining
- Map Creation
- Monster Creation
- Organizing Campaign Data
- Role of Organizations
- Running a Focused Campaign (Political, Military, Mercantile, Exploration, etc.)
- Running a Prep Lite Campaign (aka Winging It)
- Setting Creation (Campaign or Mini-Settings)
- Stock NPCs
- Story Arcs
- Unique NPC Creation
What sounds like fun to you? What would you be most interested in reading about? What aspects of running a campaign cause you problems? Please let me know in the Comments section. Remember that your words will help determine the direction of my next series of posts.
With Regards,
Flynn
1 comment:
Given a chance, I would like to read about your thoughts on Monster Creation, Organizing Campaign Data, and Story Arcs.
If you would like someone to debate/bounce ideas off of, I would be quite keen as I suspect we have different approaches to some of these subjects.
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