Good Morning, All:
Sorry, I am going to make one more post to delay the final map update for the Caverns of Lakoma, and then I'll be able to wrap up the Egyptian Great Plains series of posts. I'm still trying to find time to work out the final map. I've got a simple flowchart done, and if push comes to shove, I'll post that on Wednesday. Hopefully, though, I have an actual map ready by then. And now, let's move on to the distraction for the day...
In the spirit of my favorite genre of science fiction, planetary romance, I've been contemplating doing a series of posts on the development of a Sword & Planet game/setting. We have a lot of people doing work on such a thing, but I haven't heard much in the last few months, save for Urutsk: World of Mystery (and the occasional rumblings elsewhere.) In my discussions, I'd like to talk about the rules of a system that might fit that kind of game (talking D&D/retro-inspired, instead of Savage Worlds, which could also work, but might not be as interesting to most of you). I'd also like to discuss basics behind a setting, and then do some prep work like I've done with the Egyptian Great Plains idea, with the intent of creating a nice Sword & Planet campaign for the future.
Anyway, I am open to suggestions, of course, but this is what occupied my thoughts most of this last weekend.
With Regards,
Flynn
Classic D&D Adventures in Real World Settings
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