This week, I'm going to start laying out and preparing a simple campaign handout for the Madlands Campaign. My goal for this handout is to convey a basic sense of the setting for the players, and provide a little information needed for character creation, all in an easy-to-absorb package. I hope that is will only be 2-3 pages long, one of which will be a regional map for the players (which will not be complete, of course, given the sandbox nature of the campaign.)
I've done a little research, and have come up with the following list of potential topics to cover. None should take up more than a paragraph or two, preferably no more than half a page at most.
- Brief campaign/regional overview (one to two paragraph) to set the mood
- Role of various races
- Local settlement information
- Nearby major landmarks, settlements, ruins, lairs and locales
- Local major NPCs
- Maybe a few story hooks... maybe
- Basic regional map, player's version
What do you think? What would you want to see in a simple campaign handout?
With Regards,
Flynn
1 comment:
That all sounds good.
My tip: You are going to have some players that devour any setting info you give them and others who don’t read anything. So, a couple of things I try to do for the latter set:
After you get done, write a single paragraph that is the “if you don’t read anything else, you should know this” stuff. Then, do the same thing but with a single sentence.
Another tack I’ve taken is to come up with a “top ten” list. The top ten things everyone should know about the setting. This usually ends up including some practical info relating to house-rules or play-style besides just pure setting info.
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