Good Evening:
Today I have had a random campaign idea, this time in regards to a super hero campaign. I've never run a supers campaign, but today, the thought struck me for a campaign concept that would be fun to try out sometime. Basically, it takes the situation from the Savage Worlds "Necessary Evil" setting, and rewinds a few years. Take a world with superheroes, and then have them visited by some nasty aliens from outer space.
The campaign opens with their first assaults on the world. As the campaign proceeds, the players fight against the invaders, but the numbers just look overwhelming. About halfway through the campaign, a second group of aliens show up and offer their help. Together, the characters and the new aliens kick out the old aliens. After that, the new aliens start offering up new medicines, etc., basically pulling the old "V" routine. There's some unrest for a while, followed by a second wave of the old aliens and a big climactic final battle. Once the second wave is finally defeated, there's this big celebration on the mother ship to wrap up the campaign... and possibly open the actual "Necessary Evil" campaign setting up by following the history of that setting, should there still be interest in that kind of game.
Of course, now that I've written about it, any of my players that read this will remember it, and I really couldn't use the campaign idea. However, just because I can't doesn't mean you can't, if you so desire. Feel free to take this idea and run with it on your own if you wish, and if you do, please share your experiences. I'd love to hear how the players took to it.
More Tomorrow,
Flynn
Psionics in Savage Dark Sun
1 hour ago
2 comments:
Why don't you spin it and have the two aliean groups actually working with each other behind the scenes?
First, thank you for posting here. I appreciate your attention to this small blog. :)
As to your suggestion, actually, that's the back story for Savage Worlds "Necessary Evil." The second race of aliens uses their position as saviors of humanity to invite all the supers aboard their mother ship for a celebration of their victory, only to be ambushed and slain by the alien visitors. That leaves only super villains alive to save the Earth from these invaders.
The campaign is pretty fun, and I was fortunate enough to play through about half of it before the game fell apart. My thought here was simply in regards to how much fun it could be to play through the events that led up to the death of all heroes. Those that survived would become guerrilla fighters against the invaders, and be joined by some of the enemies they once fought against. But that's only if the campaign continued on to that point.
Anyway, it's likely I'll never get to play it out, but I still think it would make for a fun superhero campaign.
With Regards,
Flynn
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